Rise and Survive
Description
Rise and Survive is a progression-based apocalypse addon where zombies grow stronger every day.
https://youtu.be/97u5yVJpYjY?si=qsIZeTTz-tVh3DzC
Evolving Zombies & Growing Difficulty
A dynamic difficulty bar increases every day, boosting zombie spawn rates.
Every 8 days, zombies move faster, grow stronger, and may unlock new abilities.
Higher difficulty = higher chance of zombies spawning with armor and weapons.

Unique Zombie Classes - Each zombie type brings new threats, new behaviors, and new strategies:
Miner Zombies – break blocks to reach you (faster on higher difficulty).
Block Placer Zombies – tower up, bridge, and chase you no matter how high you build.
Witch Zombies – throw and drink potions.
Bomber Zombies – throw TNT (damage-only).
Ender Zombies – teleport using ender pearls.
Jumpers – leap at you and onto blocks.
Crawlers – crawl through small spaces.
Revealers – scream to expose your location, then flee.
Spitter - shoots spit from a distance.
Horde Leaders
Giant – jumps and summons fangs.
Tank – incredibly tough.
Necromancer – summons more zombies.
Zombies can also spawn with various potion effects like Speed or Fire Resistance.
All vanilla hostile mobs are disabled, but their loot is obtainable by killing zombies.
Horde & Blood Moon System
Bloodmoon occurs every 8 days
Hordes spawn randomly 15 blocks away, always aware of your location.
Horde size scales with difficulty (customizable in settings).

Blood Moon:
Sleep disabled
100% chance of 1–2 horde events
Zombies always know where you are
World Interaction
Using horns or bells attracts zombies instantly.
Taking damage releases blood scent (detectable up to 10 blocks).
Faster Java-style regeneration included.
Craft-able gunpowder (coal + iron nugget).
High quality structures with loot.

Infection System
Zombies can infect players on hit.
Infection chance customizable (0–100%).
Infected players will collapse after the timer.
Golden Apple = the only cure.

Visual Enhancements
Blood screen effects (with compatible visual packs).
New zombie skins & animations (Fresh Animations inspired).
Realistic block-breaking particles.
Glowing eye effects when using Vibrant Visuals.

New Blocks & Defenses
Wired Fence
Cheval Fence
Wired Wall
Chain fence (they can't break it until difficulty: 75.0)
Spiked Plate
Spiked Fence (zombies can’t break the reinforced one)

These blocks damage zombies and help control hordes.
New Weapons
Bolo – chops wood
Katana – fast slashes
Dagger – rapid attacks
Saber – huge sweeping damage
Longsword – wide sweep radius
Hammer – powerful crit hits

Rotten flesh becomes useful:
Raw Flesh → Cooked Flesh → Leather

If you want a hardcore, cinematic, mechanically deep zombie apocalypse, this is the add-on you’ve been searching for. Everything evolves. Everything hunts you. Every day is harder than the last.
Join Discord Community for more information and bug reports!

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